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[VRChat/Blender/FBX/unitypackage] KABUTO - Samurai Helmet

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[VRChat/Blender/FBX/unitypackage] KABUTO - Samurai Helmet

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This is a realistically styled Samurai Helmet based on the design of Date Masamune's Kabuto (one of Japan's famous military commanders).

I created with a focus on the textures of black lacquer and gold leaf, traditional materials used in Japanese craftsmanship.

The package includes not only a unitypackage, but also a Blender file, making it suitable for various uses such as scene creation in Blender or game development in Unreal Engine.

May 5th is Children's Day in Japan — I’d be happy if you wore this helmet to celebrate!

*A Modular Avatar-compatible version is also included in unitypackage, allowing for easy attachment to various avatars.

*You can check 360-degree view on the FAB listing page!
https://www.fab.com/sellers/synony-3d


Features

  • unitypackage: There are both Modular Avatar and non-Modular Avatar compatible versions.
  • Also includes a prefab without Modular Avatar settings
  • Easy size adjustment via Blendshapes
  • Included files: Blender file, FBX, Textures (Color, Roughness, Normal, Smooth)
  • △6,434 polygons, 1 material in Unity
  • Shader used: lilToon
  • Tested with: Blender 4.4.0, Unity (2022.3.22f1), VRChat (Desktop Mode)

How to Set Up on Your Avatar

KABUTO_Prefab_Folder
├─ Kabuto_Object (No Modular Avatar settings)
└─ Kabuto_MA (Modular Avatar compatible)
   ├─ Kabuto (ON/OFF settings via Expressions)
   └─ Kabuto_Object (Main helmet object — adjust position/scale here)


1. Without Modular Avatar

  1. In your Unity project (with lilToon and your avatar imported), import the unitypackage from this folder
  2. Place Kabuto_Object from the prefab folder under the HEAD in your avatar’s armature.
  3. In the scene, adjust the position and scale to fit your avatar
  4. For build warnings, click Auto Fix


2. With Modular Avatar

  1. In your Unity project (with lilToon, Modular Avatar, and your avatar imported), import the unitypackage from this folder
  2. Drag and drop Kabuto_MA from the prefab folder onto your avatar
  3. Select Kabuto_Object and adjust its position and scale to fit your avatar
  4. You can ignore any errors during playback. For build warnings, click Auto Fix


*Note: ON/OFF settings via Expressions may not work correctly for some avatars.



Package Contents

  • Kabuto.unitypackage 3.19MB
  • Kabuto.blend 6.23MB
  • Kabuto.fbx 2.32MB
  • Textures Folder(2048x2048) 2.37MB

Polygon Details

  • Object Count: 1
  • Vertex Count: 3,894
  • Edge Count: 7,003
  • Face Count: 3,225
  • Triangle Count: 6,434

Links


Terms of Use

  • Secondary Use: Allowed for both commercial and non-commercial purposes (Feel free to use it in social communities, online games, etc.).
  • Modification: Adjustments and modifications are allowed. (Feel free to change the textures and other aspects as you like.)
  • Redistribution:
    • Unmodified redistribution and resale are prohibited.
    • If you wish to distribute modified versions, please contact us.
  • Credit: Not required, but appreciated.
  • Notification: Not required, but we would love to see your creations! Tag us with #synony_3d if you share your work.
  • Liability: The creator is not responsible for any losses or damages resulting from the use of this item.
  • Policy Changes: These terms may change without notice. Please check this page for the latest version.
  • Questions? Feel free to contact us.

Update History

  • 2025/4/25 – Initial Release


Updates will be announced on X (formerly Twitter).

https://x.com/synony_vrc

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